Massive Disneyland Attraction Database
Above: A bluegrass view of Videoventions when it's not shrounded in children
September 6, 1957
Avg. queue length:
After entering this ever-turning former advertisement for electricity, "guests" will find two areas of blatant commercialism. The first displays just released junk from futuristic clean rooms. On the second, visitors can learn about the coming robot uprising, play audio games, or join online communities like Amigo Penguin.
- Guests stuck with small children should be forwarned that this attraction exits into a souvenier shop.
Guest Policies and Alerts
- During unseasonal weather, this attraction may be more fun.
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