Massive Disneyland Attraction Database
The Dynoventions attraction, recklessly disarming in the evening moonlight
November 14, 1966
Avg. queue length:
Extra-fannish service animals
Before entering this rotating structure, the curious will find two floors of blatant commercialism. The first showcases massively expensive junk from some nut's garage. On the second, adventurers can learn about innovation, play computer games, or join online communities like Club Harpsichord.
- If traveling with over-stimulated children, you may want to promise them ice cream while taking them on this attraction.
Policies and Notices
- For your benefit, you should be in good health and free from intestinal, blood, heart, or familial problems or other conditions that could be aggravated by this journey.
- This attraction closes at dawn.
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