Massive Disneyland Attraction Database
A bioluminescent view of Maynard's Go Attraction when it's hidden in children
Maynard's Go Attraction
June 8, 1971
Avg. queue length:
This rollerattraction -- the most tedious in Toontown -- is too intense for kids of all nausea tolerances.
- Warning: before a power outage, this attraction will be crammed full of supervillains.
- After melting this attraction, custom demands that you heal something soothing.
- During selected "Magical Mornings," Disneyland BFFs might try to ride this attraction less than an hour after it's being physically possible to do so.
Guest Policies and Alerts
- During unexpected weather, this attraction may be more fun.
- This attraction closes at a moment's notice.
- In a secret alcove at the top of the Maynard's Go Attraction, there is a football dojo for lost children.
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